![]() ? Literally all PF did was switch focus to race vs class, whereas in AoW3 it was the other way round. I'm still gonna get the game because I'm a huge AoW fa ng but ever since Shadow Magic, despite enjoying the games, I've been angry and disappointed when I think about what could have been. Like picking feudal frogmen would give you something like a catapult mounted on the back of a giant frog and picking barbarian frogmen would give you a shaman unit that summoned exploding tadpoles or something. How cool would it be if every race actually had something unique about them that also varied based on your other choices. I think he's done 3 of the 8 (?) techs at this point at a rate of 1 per year. There's even a dedicated autist PF modder that is slowly making mods like this. Planetfall took baby steps in that direction by having unit upgrades and you could do interesting things with different race + tech combos but it still wasn't quite there. Ever since they introduced the race+class system in AoW3 I was hoping they would improve upon this system and add something like class+race specific buildings or units for each combination. ![]()
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